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Friday, February 27, 2015

Important thing about Conent details in fluid maya

Density
represent what is fluid material property in the real world
Density scale
to represent the size of your fluid
you can check this link

http://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/Maya/files/GUID-EDAFBF90-5C18-4477-A820-31CCB4799BDE-htm.html

this explain a lot about fluid attribute



Make FlameThrower in maya using fluid

here is the result of tutorial


find on google flamethrower.. that will be your reference ..but in this case.. not so that big..
we make small size of flamethrower 

First open your maya software,, 
make new scene

change polygon to dynamic 
find fluid effects --> Create 3D container with emitter

open your attribute editor set like this
now scroll down again .. and find display tab
now find fluid emitter in attribute editor
set like this pic
back again to fluidshape and find content details
now set the temperature and fuel
this is pretty important to set the color of fire
find shading 

and now find display 
set to shaded display temperature set like this
set to shaded display fuel set like this
set back again like previous 
here is my result


hope you learn something... if there is question please comment... thanks

Thursday, February 26, 2015

How to effect fluid to polygon in maya



first make your fluid first...
u can actually make an explosion using this tutorial 

then make polygon.. make cube first... put that on that fluid

now select the cube/polygon u make ...
chooset  soft/rigid bidues  --> create active rigid body

select fluid u make --> shift select polygon --> fields --> affect selected object

to make polygon more heavy increase mass in attribute editor in maya

Wednesday, February 25, 2015

Make Gasoline Explosion in Maya using fluid



level tutuorial intermediate..



here is the result of this tutorial
First Make new scene in maya
choose dynamics tab find fluid effects ----> Create 3D container set your fluid like this
 and now set the dynamic simulation
 next step is turn on auto resize

 now we have set content details
and here is the important thing
in the frame number 1 and 30 set bouyancy = 0
in the frame number 40 set bouyancy = 30
 now we set the temperature set like this
now we set the buoyancy of temperature
in the frame number 1 buoyancy = 1
in the frame number 15 buoyancy = 150
next step is set the fuel  like this
now we have to set the shading so,.... we have look our fluid like fire and smoke
to make more realistic explosion you have to some research of explosion.. you can using google and find explosion type.. and that will your reference to realistic explosion

now select the fluid ..  find fluid effects ---->add/edit contents --> emitter
and set like this in the first frame set like this pic and key

frame number 15 set key like this

now you have big explosion

Friday, February 20, 2015

make water with fluid in maya



First time open maya... create new scene...

the step is... create fluid first..
then add the gravity.. 
setting the fluid 


create create 3d container option box... and here is the setting 





 Go to the velocity TAB
Enter the following:
Velocity scale = 0.3 for XYZ
Swirl = 1.00

# Select Fluid Node or Container
Go to Fields > Gravity (options)
Type -1 in Y Directions
Let X and Y be 0
Close window
 and here is the result

Thursday, February 19, 2015

Create Explosion in Maya with Fluid

for the first time ...open tab dynamics... as menu tab  choose fluids effects --> create 3D container with emitter click box and rename it to emitter

open your fluid emitter tab set like this
set fluidshape like this
back again to fluid emitter set fluid attributes like this
open fluid shape --> dynamic simulation
scroll to the bottom find content detail
now we set the temperature and fuel scroll to the bottom again set like this


and now set the lighting
open the shading --> opacity
and set again dynamic simulation

and for the shading --> color play aroung in the color... based on real fire

u have explosion 

Wednesday, February 18, 2015

make a smoke in maya

open tab dynamic and find tab fluid effects ---> Create 3D container with emitter
here is the setting to set the high
setthe fluidshape
and turn off the boundary box
setting for content detail


make fluid in maya

create container with emitter

here is the setting

container base 39
auto resize on
auto resize thres 0.2
density
bouyancy 1.7
diffusion 0.2
display boundary draw none
velocuty swirl = 2.0
turbulance -->strength = 0.06
shading trasparancy - reduce
change the color

play the color





turn on the self shadow
and how to animate smoke in maya use this
and play bouyancy

play with bouyancy

here is the result


 
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