Once you have created a row of faces that define the muscles. it's helpful to apply a different color to the row as a visual guide when modeling.
You can do this easily by using the ringSelect command assigned to your Marking Menu in the previous lesson
- select an edge defining a row of modeled faces
- Hold down Ctrl, then RMB-Click on the geometry to choose edge ring utilities ---> to Edge Ring
Doing so will select all the edges that are part of that same row of faces
- Convert the selection to faces by pressing Ctrl+F11
- apply a different colored shader to the row of faces.
You can do this easily by using the ringSelect command assigned to your Marking Menu in the previous lesson
- select an edge defining a row of modeled faces
- Hold down Ctrl, then RMB-Click on the geometry to choose edge ring utilities ---> to Edge Ring
Doing so will select all the edges that are part of that same row of faces
- Convert the selection to faces by pressing Ctrl+F11
- apply a different colored shader to the row of faces.
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