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Friday, February 27, 2015

Make FlameThrower in maya using fluid

here is the result of tutorial


find on google flamethrower.. that will be your reference ..but in this case.. not so that big..
we make small size of flamethrower 

First open your maya software,, 
make new scene

change polygon to dynamic 
find fluid effects --> Create 3D container with emitter

open your attribute editor set like this
now scroll down again .. and find display tab
now find fluid emitter in attribute editor
set like this pic
back again to fluidshape and find content details
now set the temperature and fuel
this is pretty important to set the color of fire
find shading 

and now find display 
set to shaded display temperature set like this
set to shaded display fuel set like this
set back again like previous 
here is my result


hope you learn something... if there is question please comment... thanks

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