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Tuesday, June 25, 2013

How to texture model Part 2

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PART 1
2. Using a PSD (Adobe PHotoshop) texture
as an alternative to the UV snapshot, you can use Adobe Photoshop (PSD) file textures.
- Press F5 to change to rendering menu set.
- Select the geometry that you wish to texture . then select Texturing  --> create PSD network.
 An Option window will displayed
- In the Attribute section, select the different channels that you wish to be accessible for painting and click on the  > button
- Click the create button
 A PSD file is now written to disk , allowing you paint on the different chosen channels and include UV snapshot.

3. Paint the texture
Open the file created in the previoussteps and start painting the model's textures

4. Textures back in Maya
Once you are done painting the texture, import them back into maya and see the result on the 3D model, The following image shows the human's head displacement texture.





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