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Tuesday, June 4, 2013

Default pose


Default pose is the pose given to a character when modeled. This pose will be used every where else in the pipeline. For instance, the texture artist will start from this pose to unfold UVS and the rigging artist will start from this pose to rig and skin the character.

A character's default pose is also very important to establish when considering your project's spesific needs. For instance, if you want to apply any simulations to creature, such as cloth, u should consider modeling your creature's arm out to side and its legsspaced out slightly more than u would normallly stand.

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best default pose

Not T pose


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